Yahtzee
Roll, strategize, and outscore your opponent in this fast-paced classic where every decision counts. Push your luck for the perfect combo or play it safe—13 tense rounds determine the winner.
Sign in to rate this game
What You'll Need
About This Game
The classic dice game of poker-style combinations. Roll five dice up to three times, trying to score in different categories for the best total.
How to Play
What You Need
- 5 dice.
- A score sheet with the 13 categories. Use the pad from the box or draw one on paper.
- A dice cup. Optional.
Setup
Each player takes one score column. Each player rolls all 5 dice once. The higher total goes first. From then on, take turns.
How a Turn Works
- Roll all 5 dice.
- Set aside any dice you want to keep. Reroll the rest. You may also pick up dice you kept before.
- Reroll once more if you want. Three rolls is the limit. Stopping early is allowed.
- Write a score in one empty box on your sheet. You must fill a box every turn. If nothing fits, write a zero somewhere.
- Each box gets used exactly once, so the game is 13 turns per player.
Upper Section
- Aces: total of all the 1s you rolled
- Twos: total of all the 2s
- Threes: total of all the 3s
- Fours: total of all the 4s
- Fives: total of all the 5s
- Sixes: total of all the 6s
If the six upper boxes add up to 63 or more, you get a 35 point bonus. Three of each number gets you exactly 63. Four sixes make up for two ones.
Lower Section
- Three of a Kind: at least three dice the same. Score the total of all 5 dice.
- Four of a Kind: at least four the same. Total of all 5 dice.
- Full House: three of one number and two of another. 25 points.
- Small Straight: four in a row, such as 2, 3, 4, 5. 30 points.
- Large Straight: five in a row, 1 to 5 or 2 to 6. 40 points.
- Yahtzee: all five dice the same. 50 points.
- Chance: anything at all. Total of all 5 dice.
Yahtzee Bonus and Joker Rules
Roll a second Yahtzee after you have scored 50 in the Yahtzee box, and you get a 100 point bonus. Mark a check in the Yahtzee Bonus box. You still have to score the dice somewhere. The joker rules say where.
- First, the matching upper box. Five 4s must go in Fours if Fours is open.
- If that upper box is filled, use any open lower box. Three of a Kind and Four of a Kind score the dice total. Full House scores 25, Small Straight 30, Large Straight 40, Chance the dice total.
- If the upper box and every lower box are full, enter a zero in any open upper box.
If you scored a zero in the Yahtzee box earlier, a later Yahtzee earns no bonus. The joker rules still apply.
Scoring
Add the six upper boxes. Add 35 if that total is 63 or more. Add the seven lower boxes. Add 100 for each Yahtzee bonus check. That is your grand total.
Winning
Highest grand total wins. A perfect-strategy player averages about 254 points. A score over 300 almost always means at least one Yahtzee.
Two-Player Notes
- Turns alternate, 13 each, so a game runs 20 to 30 minutes.
- Head-to-head, you have one score to beat. Look at their sheet. If they are on track for the 35 bonus and you are not, that gap decides the game.
- Play best of three or five. Alternate who rolls first each game.
- Behind with three turns left? Gamble. Chase the Yahtzee with three of a kind instead of settling for the safe total.
- When you must dump a bad roll, sacrifice Aces or Twos before you burn Chance.
Strategy Tips
- Protect the 35 bonus. Take three or more of the higher numbers when you can. Aim for 63 by turn nine.
- Never score Chance early. Ten turns in, a 20-point junk roll in Chance is a gift.
- Do not chase the Large Straight from scratch. Even with all three rolls it lands about 1 time in 4.
- A zero in the Yahtzee box is not a disaster. Most games you will not roll one.
Variations
- Forced Yahtzee: every Yahtzee must be scored in its matching upper box, even the first. Ugly, but fast.
- Triple Yahtzee: each player runs three columns at once. Column one scores single value, column two double, column three triple. The official Triple Yahtzee sheet has the layout.
- Solo: the box rules allow one player. Beat your best score.
Where to Buy
History & Background
Yahtzee was invented in 1954 by a Canadian couple who called it "The Yacht Game" because they played it on their yacht with friends. The game was likely inspired by older public domain dice games like Yacht and Generala.
The couple approached game entrepreneur Edwin S. Lowe (who had also popularized Bingo) to make copies as gifts. Lowe saw commercial potential and bought the rights. He trademarked the name "Yahtzee" in 1956.
Lowe initially struggled to sell Yahtzee to retailers, so he hosted "Yahtzee parties" where people learned to play - attendees then became customers. The party strategy worked brilliantly.
Hasbro acquired the game in 1973. Yahtzee has sold over 50 million copies worldwide, making it one of the best-selling games in history. The basic game mechanic - rolling dice to make poker-like combinations - dates back centuries, but Lowe's packaging and marketing made it a household name.
Learn More
BoardGameGeek
1 linkRules & How to Play
1 linkVideos
1 linkBackground
1 linkFrequently Asked Questions
Can you play Yahtzee with 2 players?
Yes, Yahtzee can be played with 2 players. It's a great choice for couples and pairs.
How long does Yahtzee take to play?
A typical game of Yahtzee takes about 20-30 minutes. This can vary based on players' experience level and how quickly decisions are made.
What do you need to play Yahtzee?
To play Yahtzee, you need: 5 dice, Yahtzee score pad, and Dice cup (optional).
Featured In Guides
Featured In
Similar Games
Farkle
DicePush your luck against one opponent in this intense dice duel where every roll could earn you big points or bust completely. One wrong decision separates the winner from the loser.
Liar's Dice
DiceMaster the art of the bluff in this fast-paced dice game where every claim is a calculated risk. With just two players, every decision matters—will you push your luck or call out your opponent's lie?
Craps (Street Version)
DiceRoll the dice and test your nerve in this fast-paced betting game where fortune shifts with every throw. Two players, infinite tension—who'll master the point and claim victory?
Shut the Box
DiceRoll dice, flip tiles, and race to shut the box before your opponent in this fast-paced classic. Pure luck and quick decisions make every 10-minute round thrilling head-to-head competition.
Pig
DiceRisk it all or play it safe in this nail-biting dice game where one bad roll wipes out your winnings. Perfect for two players who love quick, tense decision-making.
Aces
DiceRoll dice to pass them away or eliminate them entirely—but watch out, your opponent might pass theirs right back to you. Quick, cutthroat, and perfectly tense for two.
Pencil Dice
DiceRoll numbered pencils instead of dice in this fast-paced push-your-luck game where two players race to a target score while deciding when to risk everything.
Sic Bo
DiceRoll three dice and outsmart your opponent with strategic betting in this ancient Chinese game of chance and psychology. Trade the banker role to balance risk and reward across multiple rounds.
Want something different than Yahtzee?
Answer 4 quick questions and we'll pick a game for tonight.
Explore More Games
Discover the most popular two-player games or browse by category.