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Watergate
An asymmetric card-driven game recreating the Watergate scandal. One player is Nixon trying to survive, the other is the press trying to connect evidence to the President.
2 players
30-45 minutes
What You'll Need
📦
Watergate game box
About This Game
An asymmetric card-driven game recreating the Watergate scandal. One player is Nixon trying to survive, the other is the press trying to connect evidence to the President.
How to Play
- One player is the Nixon Administration, the other is the Editor (Washington Post)
- Play cards for their event text OR their value (initiative, investigation, momentum)
- Editor tries to connect evidence tokens to informants on the evidence board
- Nixon tries to block connections and gain momentum
- Each round: alternate playing cards, pulling tokens toward your side of the tug-of-war tracks
- Editor wins by connecting 2 evidence tokens to the same informant
- Nixon wins by building enough momentum (reaching the end of the momentum track)
- After 5 rounds, Nixon wins if the Editor hasn't completed their investigation
Learn More
Rules & How to Play
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Added about 1 month ago
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Updated about 5 hours ago
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